Gauntlet is a two-player tactical card-and-territory game about deck construction, hidden battle commitments, territorial control, faction asymmetry, and running the Gauntlet.
Project site: tymonius.github.io/Gauntlet — the hosted site for Gauntlet repository materials, releases, and browser tools.
Current canonical version: v0.6.0 — Faction Framework Release
The complete package is under releases/v0.6.0/:
Earlier releases remain available for historical reference but are obsolete for current playtesting.
Each player builds a Deck consisting of:
The players secretly arrange their Territories, reveal all six, and join them into the Gauntlet. They then advance, fight battles, occupy enemy-controlled Territories, survive counterattacks, capture ground, and attempt to run the Gauntlet.
To run the Gauntlet, a player must defeat the opponent on their final Territory, occupy and capture it, advance beyond the Territory column, and win the opponent’s Last Stand.
| Faction | Leaders | Core system | Additional victory |
|---|---|---|---|
| Military | General, Commandant | Command and Orders | None |
| Diplomats | Ambassador, Senator | Influence, Terms, Proposals | Peace Treaty |
| Financiers | Banker, Executive | Capital, Treasury, Deeds | Controlling Interest |
| Intelligence | Ranger, Spymaster | Intel, Missions, Operation Progress | Special Operation |
| Mystics | Alchemist, Spirit Walker | Rites, Invocation, Transmutation | Ritual |
| Inquisition | Grand Inquisitor, Witch Hunter | Conviction, Condemnation, Purge | Purification |
Scan to open the v0.6 Deckbuilder:
releases/v0.6.0/Gauntlet_v0.6.0_Rulebook.md governs shared rules.releases/v0.6.0/faction-guides/ govern faction-specific rules and exact faction-card text.docs/Gauntlet_v0.6_Neutral_Card_Pool.md governs exact Neutral-card text.docs/Gauntlet_v0.6_Territory_Pool.md governs exact Territory and Arena text.Gauntlet_v0.6.0_Canonical_Data.json is generated from those sources and must not be edited independently.Generated PDFs, DOCX files, printable sheets, and deckbuilder output are derived production artifacts. If a derived file conflicts with its governing source, correct the source and regenerate the artifact.
releases/Versioned canonical and historical release packages. The current package is releases/v0.6.0/.
docs/The documentation index separates canonical sources, active design and testing documents, and archived provenance. Current post-release priorities are in Gauntlet Development Status.
faction-sheets/Browser-printable faction cards, Leader Cards, trackers, references, Deeds, Proposals, Treaty Articles, and Rites.
images/Leader portraits and production artwork. Canonical rulebook Leader sketches are under images/sketches/. QR codes for public tools are under images/qr/.
deckbuilder-v0.6/Faction-era browser deckbuilder. It reads the active canonical card and Territory sources and produces complete Deck packages.
deckbuilder/Historical v0.5 deckbuilder.
scripts/Canonical-data generation, document rendering, card-sheet rendering, package validation, and release-production scripts.
.github/workflows/Automated validation, rendering, and release-publication workflows.
src/ and data/Legacy pre-v0.6 digital-prototype code and starter data. They are retained for architecture and testing provenance but do not implement the canonical faction-era game. Future work is governed by the Digital Roadmap.
docs/Gauntlet_Development_Status.md; do not silently resolve them in generated data or production artifacts.From the repository root:
python3 -m http.server 8000
Then open:
http://localhost:8000/deckbuilder-v0.6/
http://localhost:8000/faction-sheets/
For the legacy TypeScript prototype:
npm install
npm run typecheck
npm test
npm run dev:cli
npm run dev:gui
Copyright © 2026 Tymon Scott. All rights reserved.
Gauntlet is an unpublished playtest project. Repository materials are provided for private review and playtesting only. They may not be copied, redistributed, sold, republished, or used to create commercial derivative works without written permission.
Submitted comments, corrections, suggestions, and playtest feedback may be used or adapted in future versions without compensation or attribution unless agreed otherwise in writing.